#include "./structs.h" #include "./constants.h" #include "./input.h" #include "./initialize.h" #include "./tennis.h" #include "./title.h" App app; int main(int argc, char* argv[]) { memset(&app, 0, sizeof(app)); initialize_window(&app); init_pong(); while(app.input ^ INPUT_RESET) { process_input(); app.update(); app.render(); } destroy_window(&app); return 0; }